Poster De Conférence Année : 2025

Virtual Reality Learning Optimization: Immersive Debriefing with Review and Redo for Effective, Targeted Training

Résumé

In VR training, debriefing is as crucial as the simulation phase. With the growing adoption of these pedagogical tools, defining optimal educational approaches to maximize benefits for trainers and learners becomes essential. However, despite their benefits, VR-adapted debriefing methods still need to be explored. This paper presents an adaptable, all-in-one immersive debriefing module. It includes a complete system for recording, reviewing, and redoing actions. An ongoing study explores the redo module's effect in dynamic training scenarios. This module could enhance learning and reinforce immersive debriefing systems' interest and relevance.
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jeudi 13 mars 2025
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jeudi 13 mars 2025
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Dates et versions

hal-04955494 , version 1 (19-02-2025)

Identifiants

  • HAL Id : hal-04955494 , version 1

Citer

Kelly Minotti, Guillaume Loup, Amine Chellali, Marie-Hélène Ferrer, Samir Otmane. Virtual Reality Learning Optimization: Immersive Debriefing with Review and Redo for Effective, Targeted Training. 32nd IEEE Conference On Virtual Reality And 3d User Interfaces (VR 2024), Mar 2025, Saint-Malo, France. 2025. ⟨hal-04955494⟩
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